You also need 5 Spinach, total cost of 450$. However, you need 12 Rye to make it, a total cost of 960$. So you would think that it should be a lot profitable when you reach level 32. Take for example the Spinach Pinwheel recipe which sells for 4,160$ and you need to be level 32 in order to craft it. So the recipe you’re selling is not your real profit. The problem with crops is that you need to pay for every seed you plant and most recipes ask for something from an adult animal, so you have to take into account those cost too. The trick about money: it’s all about Trees and selling the fruits with no recipe! The trick about experience: the Crafting Kiln! Money problem with recipes that uses crops What I’m going to explain though, is how to optimize your farms to make as much money and experience possible without cheating. Searching the internet for the fastest way to make money in Farmville 2 yields a lot of cheats and hacks which explains some easy way to cheat in the game. Note: I started out this guide on how to make the most money in Farmville 2, however I found out how to have lots of money, now the problem turned out to be the experience so I have tweaked this guide on how to get the most experience too. Updated January, 7th 2016 – I’m now at level 152 Posted August 16th, 2013 by Zurd & filed under gaming. So if you do not care about Apricot Trees and want fast Pine Trees this is better.Fastest way to make money in Farmville 2 (no cheats) Normally Pine Trees would take 24 hours, but with this option it is only 13 hours, also note that Apricot Trees normally take just 2 hours but with this mix it will take 13 hours. if you have 2 Pine Tree and 2 Apricot Tree the result Grove time is only 13 hrs. Sometimes the mix mode of trees might useful, ex. You have to fill the Grove with trees wisely because the same kind of trees will produce more fruits. Grove bloom time = Upper round of ( sum of each tree bloom time inside Grove / 4) Example: Grove bloom time = Upper round of ( + + + / 4) = 2h + 2h + 24h + 24h = 52h ⇒ 52h / 4 = 13 hours = 2 hours = 24 hours Filling up a grove, smart tips The Grove bloom time is depends on the tree inside the Grove the formula is upper round of average bloom time of the trees inside Grove. Placing a fertilized tree into a grove also revokes the adjustments without giving them back. Placing a watered tree into a grove makes the tree dry again, but you get prompted a warning before you can move the tree inside. For instance 4 Apple Trees need only 4 Water because they would normally need 8 Water. All four trees are watered simultaneously and need 4 Water less in total than before. The Grove can only be watered, harvested or fertilized if it contains four trees. Grove watering and placing watered/ fertilized trees in This is only possible before watering the trees (and after harvesting). In order to move a Tree of a Grove to the outer space it is needed to select the Move-Tool which is located in the Tools-menu. Trees can be moved into a Grove simply by right-clicking a tree. Using the grove Using less space for trees, how to be moving trees in and out a grove Īll type of Groves can contain up to four trees so each tree in a Grove uses an area of 1x1 instead of 3x3 a normal tree uses, so very effective in creating more space. 2.2 Grove watering and placing watered/ fertilized trees in.2.1 Using less space for trees, how to be moving trees in and out a grove.
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